Habit land

‘Habit Land’ is a platform that helps users easily build good habits and break bad ones.

Industry:

IOS application

Industry:

IOS application

Timeline:

1 months

Timeline:

1 months

Product Design, UX Audit, Prototyping

Product Design, UX Audit, Prototyping

My Role

Responsibilities

As the lead Product Designer, my responsibilities encompassed the entire design lifecycle from user research to visual design and user experience.

Collaboration

Collaboration was vital in creating a cohesive and successful product. I worked closely with developers, product managers, and content creators.

Overview

It’s always easy to set a goal but is it easy to reach it too?

For achieving the goal of building habits the most important thing is motivation, that’s exactly the purpose of this platform, to keep users motivated throughout the way and help them work on their self-improvement.


Problem Statement

People usually fail at building habits, It has different reasons such as lack of motivation and consistency, feeling bored, etc. They don't know the knowledge for building habits.

Possible Solution

  1. a platform to help users build habits through successful methods

  2. motivate users by inviting them to participate in challenges, join a community of people with the same goals

  3. Keep users steady by showing them the history of their progress

Discover Phase

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Discover Phase

Interview

We interviewed around 6 participants, and here are some of the sample questions that we asked :

  1. Describe your typical day?

  2. What apps do you use the most and which one is your favorite?

  3. what changes do you like to make in your life?

  4. How do you build habits at the moment?

  5. If you use an app for building habits what is it? What advantages and disadvantages does it have?

  6. What is the hardest part of the process of changing habits?

  7. Do you get help from your family and friends to solve your problems?

Key insights derived from the Interviews

  1. Users main problem is motivation

  2. Users prefer using free apps

  3. Users want to join a community of people with the same goals

  4. Simplicity is important to users

  5. Users prefer traditional tools to track habits because apps were unable to help themare

  6. Users procrastinate building habits despite knowing their importance

Survey

We conducted a short survey of 17 questions to understand the needs and problems of users, their current way of building habits, and the tools they use, around 100+ people responded.

Key insights derived from the Interviews

  1. Users main problem is motivation

  2. Users prefer using free apps

  3. Users want to join a community of people with the same goals

  4. Simplicity is important to users

  5. Users prefer traditional tools to track habits because apps were unable to help themare

  6. Users procrastinate building habits despite knowing their importance

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In which parts of your life do you like to make a change ?

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What challenges do you face in changing your habits ?

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nike web app project image 1
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Key insights derived from the Survey

  1. People always like to get help from friends

  2. People prefer to solve their problems in groups

  3. Most of people use paper and pen for planning

  4. People mostly want to form habits that will help them grow financially

  5. Biggest challenge for building a habit is motivation

Competitive Audit

In order to know our competitors and learn from their triumphs and mistakes, we conducted a competitive audit.

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It helped us to gather many valuable insights.

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Define Phase

Persona

To place ourselves in user's shoes and understand them better we defined a persona based on the survey and user interviews.

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Affinity Diagram

After collecting informations from survey and user interviews we created an affinity diagram to have a better view of user’s needs, problems and etc.

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User Journey Map

In order to visualize the process that users encounter through our app we created a user journey map Based on the interviews that we did at the beginning. It helps us to understand user’s painpoints, needs, etc and create a better experience for them.

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User story

We created user stories to find out what features we should put in the app. This helps the development team get a better idea of ​​the user's needs.

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Ideate Phase

Brain Storming

After defining the problems we held a brainstorming session, and all the team members came up with their ideas. Then we discussed the ideas and voted on each of them. We also concluded that we could combine some ideas.

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Decision matrix

In the next step, we prioritized ideas based on “time to MVP” and “Value to user” using the decision matrix

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Information architecture

Now that we've done our research analysis and ideation we have to organize the content. We used the user-flow diagram to demonstrate each step the user will take to complete a task.

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Design Phase

WireFrames

The basic structure of the app was ready, so we started our design process by drawing wireframes to turn our ideas into a concept.

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User Interface

In the next step, we transformed the lo-fi screens into a comprehensive, organized, and visually appealing design.

Onboarding

It’s easy to start! You can add habits yourself or answer some questions and use our suggestions.

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Build new habits

Add habits by tapping on the plus button and filling the form.

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Challenges

Do you need more motivation? Join challenges and build habits with your friends to grow together

Challenges

Do you need more motivation? Join challenges and build habits with your friends to grow together

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nike web app project image 1
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Keep track of your progress

Building or quitting habits take time. Being able to see your progress and achievements and celebrating them is a key to motivation.

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nike web app project image 1
nike web app project image 1

Created by Hassan Rouhani

Created by Hassan Rouhani

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